Share game with friends:

Games2k20 is not an official representative or the developer of this game. Copyrighted materials belong to their respective owners. Warning: Users can download the game from the links of Official Website and legal sources offered in the following articles.

Bombergeddon Review

Review Standarts

Our writers work hard to make comprehensive reviews of the games you love. The rules are 15 hours of gameplay, no less, knowledge of all modes and plot of the game, experience in gaming and writing.
View all reviews
If you have something to say about this game and make own review - write us. We are looking for talented game critics! Become critic
Bombergeddon is a high-level strategic simulation of Nuclear War between the USA and USSR during the pre-ICBM period (1950s). Take control of the bomber fleets of either the USA or USSR and try to inflict the highest percentage of casualties in the enemy's top 50 cities. Your country's survival is in your hands.

Bombergeddon is a clicker-style strategy game that uses simplified graphical interfaces to display the progress of friendly and enemy bomber fleets towards their assigned targets. Underneath the interface is a simulation engine that calculates bomber / radar engagements results and bombing results (including blast effects, immediate radiation effects, long term radiation effects, and starvation effects).

Choose a short, medium, or long war length (3, 6 or 9 rounds of action). Each round consists of 10 turns where both friendly and enemy bombers flights approach their target city. Before each round begins you will have the responsibility of allocating your country's resources between Production, Civil Defense, and Espionage categories.

During each round you will move your bomber flights toward enemy cities on the interface's flight progress board as well as make important choices during friendly and enemy bomber / radar station engagements. After all ten turns any remaining friendly and enemy bombers attempt to deliver their nuclear ordinance. Bombing results are calculated and displayed on scrolling teletype screens and cathode casualty counters.

After each round is over the system prepares War Reports for your review. The War Reports include the current round and point-in-time war result as well as detailed round statistics for both friendly and enemy flights, resource allocation and remaining production capacity. Review this information carefully to decide if your current war strategy needs to be adjusted to achieve victory.

When the last round of the war has completed the sim will prepare a special End of War report. The report includes the final war result (major defeat, defeat, minor defeat, draw, minor victory, victory, major victory) based on the variance of the percent of USA and USSR population killed. Also included are offensive and defensive stats and grades (A to F), an overall war resource allocation breakdown, as well as a tongue-in-cheek critique of your performance.

  • Force Surrender option: should a country's Command & Control cities both receive 90% or more in damage they will be forced to surrender
  • Advantage Setting option: allows you to give the AI or human player a built-in advantage (to simulate a country's readiness for war - defaults to neutral)
  • Teletype Output options: view radar engagements, bombing results, and End of War reports via an old-school teletype machine (in typing mode or immediate display mode)
  • Sortable City stats: friendly and enemy city stats are sortable by any column heading on the city screen / target selection board in ascending or descending order
  • Auto-Move option: have the AI auto-move your flights on the flight progress board (radar engagements handled manually)
  • Simulation Round option: have the AI auto-move your flights and handle all engagements; sit back and watch bomber flights progress towards their targets and enjoy the show
  • Top Score page: the top 10 best results in multiple categories are saved for later review
  • Save Game option (between round saves only)
  • Tutorial Instruction Pages (non-interactive)
  • Background music provides a tension filled war environment

  • The top 50 cities for the USA and USSR (Russia proper) based on 2018 statistics are included as targets in Bombergeddon
  • City Population is randomly adjusted +/- 5% for each game
  • A city's primary production category is randomly assigned for each game
  • Modeling of rural and suburban centers in not handled in the game


  1. 1. All review text and other content are original. The copyright of all game, hardware and software reviews and images belong to our editorial team, copying without attribution is forbidden. Some of brand names, logos and screenshots are used in order of qualified relationships.
  2. 2. All the information on this website is strictly observed all the terms and conditions of Google Ads Advertising policies, Google Unwanted Software policy and Microsoft Advertising policies.
  3. 3. We provide the official download links to legal sources like official websites, Steam, PlayStation Store, Microsoft Market, Nintendo eShop, Google Play Store, Apple iTunes, GOG, Humble Bumble and other.
Besides, the game you're reading right now:
  1. 1. Is a video game;
  2. 2. Will not change any system settings on your console, PC or phone.
More on Disclamer Page

Was this review helpful?

Thank you for your feedback! Tell your friends about this review:

We are striving for excellence and want to become better.
We appreciate and encourage any feedback.
Please, share your thoughts on our website – leave us a message on the «Contact us» page.

Bombergeddon FAQ

There's not a lot of questions about Bombergeddon. Ask insistently in the comments so you can make it frequent! Yup,take me to comments
We and our partners use cookies, and collect browsing data to give you the best online experience and to personalise the content and advertising shown to you. Privacy and Cookie Policy here.